Part 133: Episode CXXVII: Crimson Thread
Episode CXXVII: Crimson Thread![](1-Music.jpg)
Music: In Darkness of a Labyrinth ~ Dungeon
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Back at it again at the Doll House II: The Reckoning Revelations ~ Origins. I see no reason not to enter the sealed cellar of the mad doll maker who practiced dark arts with demonic crests to resurrect his dead daughter and accidentally imprisoned the souls of several other dead children into assorted failure dolls. It's probably fine and dandy down there. Though, we do have three Crucifixes that protect against all status ailments. Perhaps it wouldn't hurt to equip those on our party before venturing forth because, well... You never know!
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The chair with the doll begins rocking.
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Cornelia and Gepetto are transported into the Fiddy Zone.
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Music: Hardcore to the Brain ~ Mid Boss in Japan
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While I feel like Orb Chaos Redux would be more appropriate to resurface in the Doll House, given that's where its last incarnation appeared, I suppose we'll have to settle for the Lord of Destruction, Baal. As with most optional dungeon bosses, Baal adheres to the Non-Elemental denomination and comes with a sizable 7200 HP. This is definitely tougher than Neo Amon but not nearly as rough as Orobas. Insofar as Shadow Hearts: Covenant bosses get particularly rough.
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Baal brings the usual endgame assortment of high-end magic spells to the table. Its physical strikes are somewhat damaging but as has been the case, it's four against one. Healing up from getting smacked around isn't the most taxing of ordeals.
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The lord of destruction that spends its time hanging out all day in a basement trying to trick 70-year-old men via haunted dolls is that it really enjoys time fuckery magick. Its attacks can inflict Delay and Slow, hence the Crucifixes to nip that in the bud. And frankly, everyone in the main party should just be wearing a Crucifix as we get 'em since nobody likes status ailments. It also will cast Gale on itself to speed up its movements. The only counter is to cast an Arc-Gale of our own since it's one of those jerkstore bosses that will get pissed and gain an extra turn to rebuff itself before taking its next action. Even with that, good grief is lagging in levels Gepetto slow. I literally could not sync up a four person Combo for the first boss fight since probably Disc 1 because Gepetto just got so out of sync turn-wise that often characters got two turns in a round occasionally before Gepetto got one. Or Baal would attack twice before Gepetto sauntered over to participate.
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Beyond that, it also has the annoying Mental Break ability to drain MP. Crucifixes fix that. I did not give a Crucifix to Gepetto. Who ate that and Slow to become basically dead for the rest of the battle.
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At the very least Yuri got to use one of his new Neo Amon abilities, "Die, Scumbag!" where he... just flies into the air and shoots a hundred fireballs. You know that one attack they do in every Dragon Ball Z fight after a point. The one that universally ends with the smoke clearing and the villain is completely unphased. It has possibly a zero percent success rate. It's that. But this actually stings enemies quite a bit!
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Gepetto himself, until he ran out of MP and I was not wasting valuable consumables I'll never use before finishing the game, at least brought Advent to the table. Equipping the doll fashioned after Gepetto's dead daughter with the clothes of his dead niece gives the duo the ability to unleash Alice's ultimate attack from Shadow Hearts 1 which hits for a sizable amount of Light Elemental damage. The attack is exactly the same as the one from Shadow Hearts 1 except the magic laser beam pyramid's eye now has curly eyelashes on it. And when I say the attack is exactly the same animation, I mean down to the part where the caster's panty flashes the camera with a low angle zoom-up for five seconds. Thanks, Shadow Hearts: Covenant... Your dedication to consistency... is very inconsistent and often ill-advised.
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At the end of the day, Team Puppeteer defeat the hell beast that... wait, was it actually just locked in the basement and so bored it did this whole ruse? Did Baal possess A.T.'s masterwork puppet to trick him into dying in the basement here. And curse the house. But... oh shit, what do you mean the old man put a complex locking mechanism to the basement and locked it tight on the way? Aww, shit! Baal done goofed again!
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Music: Result ~ Victory
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For our efforts, we get a boatload of EXP and Cash as well as the second of two Flare Brooches which we can stick on Kurando seeing as those only benefit Harmonixers and there is only the two present in the game.
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Music: In Darkness of a Labyrinth ~ Dungeon
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Baal likes it both ways in the S&M kinks and grants us another high-end Magic Crest to add to our overflowing collection.
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Gepetto briefly has a red glow from his stomach indicating some magical link or his self-destruct sequence has activated. It'd be a hell of a twist if Gepetto was an automaton puppet this whole time.
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Yeah, one would think the fates of father and daughter are probably linked by fate. It's a fairly safe bet. Certainly better than a dweeb from the city and a country bumpkin being bound to fate by a magic space meteor blowing one of them up. But more importantly, we have earned Gepetto's ultimate weapon which is fated to give him +186 Physical and +211 Special Damage. And alongside that, the Doll House dungeon draws to a close.
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Not the longest stretch between dungeons. But a stretch filling a few gaps nonetheless.
Monsters:
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EDF! EDF!
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Before they can learn the values of love and wisdom, all children wake up every day and choose violence.
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This thing looks like a guy in a rubber suit from a shoestring monster mash movie from an MST3K episode.
Characters:
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Nothing makes for faster friends than a guy who squats in your attic for half a year being a crazy demon-possessed person, barely talks to you, and then immediately ditches you when your usefulness has ended to go get laid.
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Gepetto and Cornelia Concept Art - Gepetto seen irritated he's slowly devolving into a gnome.
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Cornelia Puppet Show Art - Is a fucked up NieR boss fight about to start?